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Ultimately, 505 Games sold its part of the Payday intellectual property ownership back to Starbreeze on, leaving Starbreeze and Overkill full ownership of the franchise. The net result gave Overkill the necessary funding to complete Payday 2, which was released in 2013, along with Starbreeze's Brothers, with publishing support from 505 Games. While officially, Overkill was acquired by Starbreeze on 19 April 2012, those familiar with the deal, speaking to Eurogamer stated that this was more akin to Overkill's investors, including the Andersson's Varvtre AB group, becoming the majority shareholders of Starbreeze, and the few staff and assets left with Starbreeze were incorporated into Overkill's Stockholm offices. They worked a deal with another Swedish studio, Starbreeze Studios, which at the same time was running low on cash while trying to develop Brothers: A Tale of Two Sons. Overkill desired to make a sequel to Payday, but did not have extensive financial resources to complete this project. Payday was a success for PC and PlayStation 3. The Anderssons launched Overkill Software that same year after Grin gets shut down due to bankruptcy, with their first project being Payday: The Heist, released in 2011. However, when a deal with Square Enix to make a Final Fantasy-based game fell through, Grin went bankrupt and was shut down in 2009. Brothers Bo and Ulf Andersson had founded Grin in 1997, which had some successful titles including Bionic Commando.